Bash Max Rank: 5
BasicBludgeoningFuryPhysicalDamageCrowd ControlTwo-Handed
Generate Fury: 11
Lucky Hit: 50%
Bash the enemy with your weapon, dealing [45/48/51/54/57]% damage.
After bashing enemies 4 times, your next Bash will Stun for 1.25 seconds, this increases to 2 seconds if using a Two-Handed weapon.
Enhanced Bash Max Rank: 1
BasicBludgeoningFuryPhysicalDamageCrowd ControlTwo-Handed
Damaging a Stunned enemy with Bash grants you 20% Base Life as Fortify. Double this amount when using a Two-Handed weapon.
Battle Bash Max Rank: 1
BasicBludgeoningFuryPhysicalDamageCrowd ControlTwo-Handed
Damaging a Stunned enemy with Bash generates an additional 3 Fury, or 4 Fury if using a Two-Handed weapon.
Combat Bash Max Rank: 1
BasicBludgeoningFuryPhysicalDamageCrowd ControlTwo-Handed
After Critically Striking 4 times with Bash using a Two-Handed weapon, your next Core or Weapon Mastery Skill will Overpower.
Lunging Strike Max Rank: 5
BasicDamagePhysicalFuryMovement
Generate Fury: 10
Lucky Hit: 50%
Lunge forward and strike an enemy for [49.5/52.8/56.1/59.4/62.7]% damage
Enhanced Lunging Strike Max Rank: 1
BasicDamagePhysicalFuryMovement
Lunging Strike deals x30% increased damage and Heals you for 2% Maximum Life when it damages a Healthy enemy.
Combat Lunging Strike Max Rank: 1
BasicDamagePhysicalFuryMovement
Critical Strikes with Lunging Strike grant you Berserking for 1.5 seconds.
Battle Lunging Strike Max Rank: 1
BasicDamagePhysicalFuryMovement
Lunging Strike also inflicts [38]% Bleeding damage over 5 seconds.
Frenzy Max Rank: 5
BasicDual WieldFuryPhysicalDamageAttack Speed
Generate Fury: 4
Lucky Hit: 30%
Unleash a rapid flurry of blows, dealing [33/35.2/37.4/39.6/41.8]% damage with each pair of hits.
If Frenzy hits an enemy, its Attack Speed is increased by +20% for 3 seconds, up to +60%.
Enhanced Frenzy Max Rank: 1
BasicDual WieldFuryPhysicalDamageAttack Speed
While Frenzy is granting +60% bonus Attack Speed, it also generates 2 additional Fury
Battle Frenzy Max Rank: 1
BasicDual WieldFuryPhysicalDamageAttack Speed
While Berserking, your other skills gain +5% Attack Speed for each stack of Frenzy you have.
Combat Frenzy Max Rank: 1
BasicDual WieldFuryPhysicalDamageAttack Speed
You gain 8% Damage Reduction for each stack of Frenzy you currently have.
Flay Max Rank: 5
BasicBleedSlashingFuryDamagePhysical
Generate Fury: 10
Lucky Hit: 50%
Flay the enemy, dealing [7.5/8/8.5/9/9.5]% damage and inflicting [60/64/68/72/76]% Bleeding damage over 5 seconds
Enhanced Flay Max Rank: 1
BasicBleedSlashingFuryDamagePhysical
Flay has a 15% chance to make the enemy Vulnerable for 2 seconds. Double this chance when using a Two-Handed weapon.
Battle Flay Max Rank: 1
BasicBleedSlashingFuryDamagePhysical
When Flay deals direct damage to an enemy, they take x10% increased Bleeding damage from you for the next 3 seconds.
Combat Flay Max Rank: 1
BasicBleedSlashingFuryDamagePhysical
When Flay deals direct damage to an enemy, you gain 3% Damage Reduction and 50 Thorns for 3 seconds. This stacks up to 4 times.
Hammer of the Ancients Max Rank: 5
CoreBludgeoningFuryPhysicalDamageTwo-Handed
Fury Cost: 35
Lucky Hit: 50%
Slam your hammer down with the fury of the Ancients, dealing [75/80/85/90/95]% damage to a concentrated area.
Enhanced Hammer of the Ancients Max Rank: 1
CoreBludgeoningFuryPhysicalDamageTwo-Handed
Gain x3% more Fury for 5 seconds for each enemy damaged by Hammer of the Ancients, stacking up to 10 times.
Violent Hammer of the Ancients Max Rank: 1
CoreBludgeoningFuryPhysicalDamageTwo-Handed
After Overpowering with Hammer of the Ancients, you deal x30% more damage for 5 seconds.
Furious Hammer of the Ancients Max Rank: 1
CoreBludgeoningFuryPhysicalDamageTwo-Handed
Hammer of the Ancients deals x1% additional damage for each point of Fury you had when using it.
Upheaval Max Rank: 5
CoreSlashingFuryPhysicalDamageTwo-Handed
Fury Cost: 40
Lucky Hit: 25%
Tear into the ground with your weapon and fling debris forward, dealing [105/112/119/126/133]% damage.
Enhanced Upheaval Max Rank: 1
CoreDamageFuryPhysicalTwo-Handed
Upheaval has a 20% chance to Stun all enemies it damages for 2.5 seconds.
Violent Upheaval Max Rank: 1
CoreDamageFuryPhysicalTwo-Handed
If Upheaval damages at least 2 enemies, you gain Berserking for 2 seconds, increased to 3 seconds if it damages at least 4 enemies.
Furious Upheaval Max Rank: 1
CoreDamageFuryPhysicalTwo-Handed
Dealing direct damage to an enemy with a Skill that is not Upheaval causes your next cast of Upheaval to deal x3% increased damage, stacking up to 10 times.
Double Swing Max Rank: 5
CoreDual WieldDamagePhysicalFury
Fury Cost: 25
Lucky Hit: 30%
Sweep your weapons from opposite directions, dealing [60/64/68/72/76]% damage with each weapon. Enemies caught in the center are damaged by both.
Enhanced Double Swing Max Rank: 1
CoreDual WieldDamagePhysicalFury
If Double Swing damages a Stunned or Knocked Down enemy, gain 25 Fury.
Furious Double Swing Max Rank: 1
CoreDual WieldDamagePhysicalFury
Casting Double Swing while Berserking grants 2 additional seconds of Berserking.
Violent Double Swing Max Rank: 1
CoreDual WieldDamagePhysicalFury
Hitting an enemy with both hits of Double Swing makes them Vulnerable for 2 second.
Pressure Point Max Rank: 3
CoreLucky HitVulnerable
Lucky Hit: Your Core skills have up to a [80/90/100]% chance to make enemies Vulnerable for 2 seconds.
Rend Max Rank: 5
CoreBleedDamagePhysicalFurySlashing
Fury Cost: 35
Lucky Hit: 33%
Cleave enemies in front of you, dealing [18/19.2/20.4/21.6/22.8]% damage and inflicting [144/153.5/163/173/182.5]% Bleeding damage over 5 seconds.
Enhanced Rend Max Rank: 1
CoreBleedDamagePhysicalFurySlashing
Dealing direct damage with Rend extends the duration of Vulnerable on enemies by 2 seconds.
Violent Rend Max Rank: 1
CoreBleedDamagePhysicalFurySlashing
Rend deals x12% increased damage to Vulnerable enemies.
Furious Rend Max Rank: 1
CoreBleedDamagePhysicalFurySlashing
Direct damage with Rend grants 4 Fury per enemy hit, up to a maximum of 20 Fury.
Whirlwind Max Rank: 5
CoreChanneledFuryPhysicalDamage
Fury Cost: 25
Lucky Hit: 20%
Rapidly attack surrounding enemies for [26/27.7/29.4/31.2/32.9]% damage.
Enhanced Whirlwind Max Rank: 1
CoreChanneledFuryPhysicalDamage
Gain 1 Fury each time Whirlwind deals direct damage to an enemy, or 4 Fury against Elite enemies.
Furious Whirlwind Max Rank: 1
CoreChanneledFuryPhysicalDamage
While using a Slashing weapon, Whirlwind also inflicts 40% of its Base damage as Bleeding damage over 5 seconds.
Violent Whirlwind Max Rank: 1
CoreChanneledFuryPhysicalDamage
After using Whirlwind for 2 seconds, Whirlwind deals x30% increased damage until it is cancelled.
Endless Fury Max Rank: 3
CoreFuryBasicTwo-Handed
Basic Skills generate x[40/45/50]% more Fury when using Two-Handed weapons.
Challenging Shout Max Rank: 5
DefensiveShout
Taunt Nearby enemies and gain [60/64/68/72/76]% Damage Reduction for 6 seconds.
Enhanced Challenging Shout Max Rank: 1
DefensiveShoutDamage ReductionCooldown
While Challenging Shout is active, gain x20% bonus Maximum Life.
Strategic Challenging Shout Max Rank: 1
DefensiveShoutCrowd ControlDamage ReductionCooldown
While Challenging Shout is active, gain Thorns equal to 30% of your Maximum Life.
Tactical Challenging Shout Max Rank: 1
DefensiveShoutCrowd ControlDamage ReductionCooldown
While Challenging Shout is active, you gain 3 Fury each time you take damage.
Iron Skin Max Rank: 5
DefensiveBarrierCooldownLife
Steel yourself, gaining a Barrier that absorbs [75/80/85/90/95]% of your missing Life for 5 seconds.
Enhanced Iron Skin Max Rank: 1
DefensiveBarrierCooldownLife
Iron Skin's Barrier absorbs 20% more of your Maximum Life.
Tactical Iron Skin Max Rank: 1
DefensiveBarrierCooldownLife
While Iron Skin is active, Heal for 10% of the Barrier's original amount as Life per second.
Strategic Iron Skin Max Rank: 1
DefensiveBarrierCooldownLife
Iron Skin also grants 15% Base Life as Fortify. Double this amount if cast while below 50% Life.
Outburst Max Rank: 3
ThornsLife
Gain [160/180/200] Thorns. Also gain 10 Thorns for each 50 bonus Maximum Life you have.
Tough as Nails Max Rank: 3
BleedThornsDamage
Increase your Thorns by +[24/27/30]%. When enemies hit you, they take an additional 10% of your Thorns as Bleeding damage over 5 seconds.
Ground Stomp Max Rank: 5
DefensiveCrowd ControlDamagePhysicalCooldown
Cooldown:
[9.92/9.84/9.76/9.68/9.6]
Lucky Hit: 33%
Smash the ground, dealing [14.3/15.2/16.2/17.1/18]% damage and Stunning surrounding enemies for 3 seconds.
Enhanced Ground Stomp Max Rank: 1
DefensiveCrowd ControlDamagePhysicalCooldown
Increase Ground Stomp's duration by 1 second.
Tactical Ground Stomp Max Rank: 1
DefensiveCrowd ControlDamagePhysicalCooldown
Ground Stomp generates 40 Fury.
Strategic Ground Stomp Max Rank: 1
DefensiveCrowd ControlDamagePhysicalCooldown
Reduce the Cooldown of your Ultimate Skill by 1 second for each enemy damaged by Ground Stomp.
Rallying Cry Max Rank: 5
DefensiveShoutFuryMovementCooldown
Bellow a rallying cry, increasing your Movement Speed by +30% and Resource Generation by x[60/64/68/72/76]% for 6 seconds, and Nearby allies for 3 seconds.
Enhanced Rallying Cry Max Rank: 1
DefensiveShoutFuryMovementCooldown
Rallying Cry grants you Unstoppable while active.
Strategic Rallying Cry Max Rank: 1
DefensiveShoutFuryMovementCooldown
Rallying Cry grants you 10% Base Life as Fortify. While Rallying Cry is active, you gain an additional 2% Base Life as Fortify each time you take or deal direct damage.
Tactical Rallying Cry Max Rank: 1
DefensiveShoutFuryMovementCooldown
Rallying Cry generates 20 Fury and grants you an additional x20% Resource Generation.
Imposing Presence Max Rank: 3
Life
Gain x[40/45/50]% additional Maximum Life.
Martial Vigor Max Rank: 3
Damage ReductionElite Monsters
Damage Reduction against Elites is increased by [24/27/30]%.
Charge Max Rank: 5
BrawlingUnstoppableCrowd ControlDamagePhysicalCooldown
Cooldown:
[10.54/10.455/10.37/10.285/10.2]
Lucky Hit: 33%
Become Unstoppable and rush forward, pushing enemies with you then swinging through them for [37.5/40/42.5/45/47.5]% damage and Knocking them Back.
Enhanced Charge Max Rank: 1
BrawlingUnstoppableCrowd ControlDamagePhysicalCooldown
Enemies who are Knocked Back into terrain by Charge take 30% damage and are Stunned for 3 seconds.
Power Charge Max Rank: 1
BrawlingUnstoppableCrowd ControlDamagePhysicalCooldown
Reduce Charge's Cooldown by 3 seconds for each enemy it Knocks Back into terrain, up to 9 seconds
Mighty Charge Max Rank: 1
BrawlingUnstoppableCrowd ControlDamagePhysicalCooldown
Damaging enemies with Charge makes them Vulnerable for 2 seconds.
War Cry Max Rank: 5
BrawlingShoutDamageCooldown
Bellow a mighty war cry, increasing your damage dealt by x[22.5/24/25.5/27/28.5]% for 6 seconds, and Nearby allies for 3 seconds.
Enhanced War Cry Max Rank: 1
BrawlingShoutDamageCooldown
War Cry grants you Berserking for 4 seconds.
Power War Cry Max Rank: 1
BrawlingShoutDamageCooldown
If at least 6 enemies are Nearby when you cast War Cry, your damage bonus is increased by an additional x10%
Mighty War Cry Max Rank: 1
BrawlingShoutDamageCooldown
War Cry grants you 15% Base Life as Fortify.
Booming Voice Max Rank: 3
Shout
Your Shout Skill effect durations are increased by x[64/72/80]%.
Raid Leader Max Rank: 3
ShoutHealing
Your Shouts also Heal allies for [8/9/10]% of their Maximum Life per second.
Guttural Yell Max Rank: 3
Damage ReductionShout
Your Shout Skills cause enemies to deal [32/36/40]% less damage for 5 seconds.
Leap Max Rank: 5
BrawlingCrowd ControlDamagePhysicalCooldown
Cooldown:
[10.54/10.455/10.37/10.285/10.2]
Lucky Hit: 66%
Leap forward and then slam down, dealing [48.8/52/55.2/58.5/61.7]% damage and Knocking Back surrounding enemies on impact.
Enhanced Leap Max Rank: 1
BrawlingCrowd ControlDamagePhysicalCooldown
If Leap doesn't damage any enemies, its Cooldown is reduced by 4 seconds.
Mighty Leap Max Rank: 1
BrawlingCrowd ControlDamagePhysicalCooldown
Enemies damaged by Leap are Slowed by 70% for 5 seconds.
Power Leap Max Rank: 1
BrawlingCrowd ControlDamagePhysicalCooldown
If Leap damages at least one enemy, gain 40 Fury.
Kick Max Rank: 5
BrawlingCrowd ControlDamagePhysicalCooldown
Charges: 2
Charge Cooldown: {13/12.35/11.7/11.18/10.66/10.27/9.88/9.62/9.36/9.1/8.84/8.58/8.45/8.32/8.19/8.06/7.995/7.93/7.865/7.8}
Lucky Hit: 40%
Throw a powerful kick that deals 18% damage and Knocks Back enemies in front of you. Enemies who are Knocked Back into terrain take an additional 70% damage and are Stunned for 3 seconds.
Enhanced Kick Max Rank: 1
BrawlingCrowd ControlDamagePhysicalCooldown
Damaging enemies with Kick makes them Vulnerable for 4 seconds.
Mighty Kick Max Rank: 1
BrawlingCrowd ControlDamagePhysicalCooldown
Kicked enemies deal 54% damage to enemies they collide with while being Knocked Back. Enemies damaged this way are Knocked Down for 2 seconds.
Power Kick Max Rank: 1
BrawlingCrowd ControlDamagePhysicalCooldown
If Kick damages an enemy, it consumes all of your Fury and deals an additional 20% damage per 10 Fury spent. Kick no longer Knocks Back enemies.
Aggressive Resistance Max Rank: 3
BerserkingDamage Reduction
Gain [24/27/30]% Damage Reduction while Berserking.
Prolific Fury Max Rank: 3
BerserkingFury
While Berserking, Fury Generation is increased by x[48/54/60]%.
Battle Fervor Max Rank: 3
BerserkingBrawling
When a Brawling Skill damages at least one enemy, gain Berserking for [8/9/10] seconds.
Swiftness Max Rank: 3
Movement
Movement Speed is increased by +[32/36/40]%.
Quick Impulses Max Rank: 3
Crowd Control
Reduce the duration of Control Impairing Effects by [48/54/60]%.
Steel Grasp Max Rank: 5
Weapon MasteryCrowd ControlDamagePhysicalCooldown
Cooldown:
[6.82/6.765/6.71/6.655/6.6]
Charges: 2
Lucky Hit: 25%
Throw out a trio of chains that deal [34.5/36.8/39.1/41.4/43.7]% damage and Pull In enemies.
Enhanced Steel Grasp Max Rank: 1
Weapon MasteryCrowd ControlDamagePhysicalCooldown
Steel Grasp also makes enemies Vulnerable for 3 seconds.
Warrior's Steel Grasp Max Rank: 1
Weapon MasteryCrowd ControlDamagePhysicalCooldown
Steel Grasp gains 1 additional Charge.
Fighter's Steel Grasp Max Rank: 1
Weapon MasteryCrowd ControlDamagePhysicalCooldown
If Steel Grasp damages an enemy, gain Berserking for 2 seconds.
Thick Skin Max Rank: 3
Fortify
Each time you take direct damage gain [2.9/3.2/3.6]% Base Life as Fortify.
Counteroffensive Max Rank: 3
FortifyLifeDamage
While you have Fortify for over 50% of your Maximum Life, you deal x[32/36/40]% increased damage.
Defensive Stance Max Rank: 3
FortifyDamage Reduction
Increase the Damage Reduction gained while you are Fortified by an additional [16/18/20]%.
Death Blow Max Rank: 5
Weapon MasteryDamagePhysicalCooldown
Charges: 2
Charge Cooldown: 15
Lucky Hit: 50%
Attempt a killing strike, dealing [180/192/204/216/228]% damage to enemies in front of you.
If this kills an enemy, its Cooldown is reset.
Enhanced Death Blow Max Rank: 1
Weapon MasteryDamagePhysicalCooldown
Death Blow deals x150% increased damage to Bosses.
Warrior's Death Blow Max Rank: 1
Weapon MasteryDamagePhysicalCooldown
If Death Blow damages at least one enemy, gain Berserking for 3 seconds.
Fighter's Death Blow Max Rank: 1
Weapon MasteryDamagePhysicalCooldown
If Death Blow damages at least one enemy, gain 20 Fury.
Pit Fighter Max Rank: 3
Damage ReductionDamage
You deal x[24/27/30]% increased damage to Close enemies and gain [16/18/20]% Distant Damage Reduction.
Slaying Strike Max Rank: 3
InjuredDamage
You deal x[60/67.5/75]% increased damage against Injured enemies.
Expose Vulnerability Max Rank: 3
VulnerableCoreWeapon Mastery
Dealing direct damage with a Weapon Mastery skill causes your next Core Skill to make enemies Vulnerable for [8/9/10] seconds.
No Mercy Max Rank: 3
Critical StrikesCrowd Control
You have +[24/27/30]% increased Critical Strike chance against Immobilized, Stunned, or Slowed enemies.
Rupture Max Rank: 5
Weapon MasteryBleedDamagePhysicalCooldownSlashing
Cooldown:
[6.2/6.15/6.1/6.05/6]
Charges: 2
Charge Cooldown: 10
Lucky Hit: 50%
Skewer enemies in front of you, dealing 13% damage, then rip your weapon out, damaging enemies for their total Bleeding amount and removing all Bleeding damage from them.
Enhanced Rupture Max Rank: 1
Weapon MasteryBleedDamagePhysicalCooldownSlashing
Ripping your weapon out of enemies during Rupture causes an explosion that deals 45% Bleeding damage over 5 seconds.
Fighter's Rupture Max Rank: 1
Weapon MasteryBleedDamagePhysicalCooldownSlashing
Hitting at least 1 enemy with Rupture Heals you for 18% of your Maximum Life.
Warrior's Rupture Max Rank: 1
Weapon MasteryBleedDamagePhysicalCooldownSlashing
Hitting enemies with Rupture increases your Attack Speed by +30% for 5 seconds.
Hamstring Max Rank: 3
BleedCrowd Control
Your Bleeding effects Slow enemies by [160/180/200]%.
Cut to the Bone Max Rank: 3
BleedDamageVulnerable
Your Bleeding effects deal x[40/45/50]% increased damage to Vulnerable enemies.
Call of the Ancients Max Rank: 1
UltimateDamagePhysicalCooldown
Call upon 3 Ancients to aid you in battle for 6 seconds.
• Korlic leaps at enemies, dealing 104% damage and swings his weapons in a frenzy, dealing 39% damage per hit.
• Talic spins in a whirlwind rapidly attacking enemies for 65% damage.
• Madawc upheaves the ground, dealing 195% damage.
Prime Call of the Ancients Max Rank: 1
UltimateDamagePhysicalCooldown
While Call of the Ancients is active, gain +20% bonus Attack Speed and x10% increased damage.
Supreme Call of the Ancients Max Rank: 1
UltimateDamagePhysicalCooldown
Each of the Ancients gains additional power:
Korlic: You gain 10 Fury each time Korlic damages an enemy with his Frenzy.
Talic: Enemies are Slowed by 50% for 1 second when damaged by his Whirlwind.
Madawc: 30% chance to Stun enemies for 3 seconds when using his Upheaval.
Iron Maelstrom Max Rank: 1
UltimateCrowd ControlBleedDamagePhysicalCooldownTwo-HandedBludgeoningDual WieldSlashing
Cooldown:
Cooldown: 45 seconds
Lucky Hit: 24%
Activate three times to attach chains to each of your weapons and perform an attack:
• First, your Two-Handed Bludgeoning weapon slams into the ground, dealing 60% damage and Stunning enemies for 2 seconds.
• Next, your Two-Handed Slashing weapon swipes in front of you, dealing 20% damage and inflicting 120% Bleeding damage over 5 seconds.
• Finally, your Dual Wield weapons swing around you, dealing 32.5% damage per hit.
Prime Iron Maelstrom Max Rank: 1
UltimateCrowd ControlBleedDamagePhysicalCooldownTwo-HandedBludgeoningDual WieldSlashing
Iron Maelstrom gains +30% increased Critical Strike Chance and deals x40% increased Critical Strike Damage
Supreme Iron Maelstrom Max Rank: 1
UltimateCrowd ControlBleedDamagePhysicalCooldownTwo-HandedBludgeoningDual WieldSlashing
Dealing direct damage to an enemy after swapping weapons reduces Iron Maelstrom's Cooldown by 1 second.
Duelist Max Rank: 3
Attack SpeedDual Wield
Attack Speed is increased by +[24/27/30]% while using One-Handed weapons.
Wrath of the Berserker Max Rank: 1
UltimateUnstoppableBerserkingCooldownBasic
Explode into rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 5 seconds. For the next 10 seconds, dealing direct damage with Basic Skills grants Berserking for 5 seconds.
Prime Wrath of the Berserker Max Rank: 1
UltimateUnstoppableBerserkingCooldownBasic
While Wrath of the Berserker is active, gain +20% increased Movement Speed and increase Fury Generation by x30%.
Supreme Wrath of the Berserker Max Rank: 1
UltimateUnstoppableBerserkingCooldownBasic
While Wrath of the Berserker is active, every 50 Fury you spend increases Berserk's damage bonus by x25%.
Tempered Fury Max Rank: 3
Fury
Increase your Maximum Fury by [24/27/30].
Invigorating Fury Max Rank: 3
FuryHealing
Heal for [24/27/30]% of your Maximum Life for each 100 Fury spent.
Furious Impulse Max Rank: 3
Fury
Each time you swap weapons, gain [16/18/20] Fury.
Wallop Max Rank: 3
VulnerableCrowd ControlBludgeoningDamage
Your Skills using Bludgeoning weapons deal x[40/45/50]% increased damage if the enemy is Stunned or Vulnerable.
Brute Force Max Rank: 3
OverpowerDamageTwo-Handed
Your Overpowers deal x[120/135/150]% increased damage when using a Two-Handed weapon.
Heavy Handed Max Rank: 3
Critical StrikesDamageTwo-Handed
While using Two-Handed weapons you deal x[40/45/50]% increased Critical Strike Damage.
Concussion Max Rank: 3
VulnerableCrowd ControlBludgeoningTwo-HandedLucky Hit
Lucky Hit: Skills using Bludgeoning weapons have up to a [80/90/100]% chance to Stun enemies for 3 seconds, or up to a [120/135/150]% chance when using a Two-Handed Bludgeoning weapon.
Unconstrained Max Rank: 1
BerserkingDamage
Increase Berserk's maximum duration by 5 seconds and increase its damage bonus by +[250]%.
Gushing Wounds Max Rank: 1
BleedCritical StrikesOverpowerDamage
When causing an enemy to Bleed, you have a chance equal to your Critical Strike Chance to increase the Bleed amount by 100% of your Critical Strike Damage bonus.
Overpowering a Bleeding enemy creates an explosion that inflicts 11% Bleeding damage over 5 seconds.
Unbridled Rage Max Rank: 1
FuryDamageCore
Core Skills deal x135% increased damage, but cost x100% more Fury.
Walking Arsenal Max Rank: 1
DamageTwo-HandedDual WieldBludgeoningSlashing
Dealing direct damage with a Two-Handed Bludgeoning, Two-Handed Slashing, or Dual Wielded weapons grants x10% increased damage for 6 seconds.
While all three damage bonuses are active, you gain an additional x15% increased damage.